
It wasn't until the PS4 soft reboot - also simply titled God of War - that the series would undergo any significant gameplay evolution. 2018's God of War adopted an over-the-shoulder, third-person perspective, brought Kratos into Norse mythology, and was welcomed with widespread acclaim from both critics and longtime fans. The original game had two direct sequels in God of War 2 and 3, a major prequel in Ascension, and two PSP titles, Chains of Olympus and Ghost of Sparta, which fit into the God of War timeline before and after the original game respectively. Throughout the life cycles of the PlayStation 2, 3, and Portable, God of War remained a fixed-camera hack-and-slash game with interspersed puzzle-solving and platforming. Kratos' anger and violent revenge for Ares' betrayal are the narrative impetuses that began the series, which now has a total of seven games, soon to be eight.

Tragedy befalls Kratos when he is tricked by Ares into killing his own wife and daughter, a ruse Ares hoped would mold Kratos into an even greater killer by detaching him from his emotional anchors. Players take control of Kratos, who is formerly a commanding officer and great warrior under the Greek god of war, Ares. The hack-and-slash series began in 2005 with the original God of War on the PS2.
